GILLabS co-creates platforms for investigating group improvisation experiences. These are open content, modifiable experiments in doing things together. They can involve collective exercises, games, or scores, and they can involve digital interaction, responsive environments, and virtual reality devices.
Author: Joe
GILLabS Meetings
Mon July 7 we will meet 1-4pm, and Wed July 9 from 12-3pm. The shared VR is working well for both playing with atoms and drawing in 3D. We are exploring different ways of playing that use these as well Read More …
Virtual Reality Moving – VRUI-VIVE
Here’s a tiny hint of the VR: Oliver’s system has a nice trick where you also project the VIVE world onto a screen (or wall) so that from one perspective you see the person in the world (yet in front Read More …
Sensor/Arduino Workshop with Kris Fallon
on Thursday May 16, Kriss Fallon led a workshop on the Arduino kits, programming, and how easy it is connect sensors and outputs, modify programs, and potentially create useful sensors for our experiments. The question is now what do we Read More …
Bunraku Puppet Workshop with Mike Chin
on Thursday May 2 we had a wonderful Bunraku style puppet workshop led by Mike Chin. I’m still gathering documentation on it. There were nine in attendance. And we learned to build puppets, practiced breathing, loosening movement exercises, and feeling Read More …
Group Juggling
Tom Burmester offered “group juggling” that he has used for years to create group togetherness among undergrads in theater settings (see video above), and because the intensity of passing many balls around between people at the same seems to make Read More …
Measure the Relation
Ongoing interactions between people are sometimes physical (e.g., the Bunraku puppet) and we might explore tracking it as an explicit index of the relations between people. Group improvisations often experience a tangible connection that is more or less strong (more Read More …
Scores for Movement
String-Kite-Becoming
Kevin O’Connor offered string-kite-becoming, my name for the score (light instructions) in which two people hold ends of a short string and one “flies” the other like a kite. Then exchanging roles. This also seems to quite quickly create a Read More …
Bunraku Puppeting
Mike Chin offered Bunraku puppeting as a group improvisational possibility. This involves building on the Japanese Bunraku theatre tradition in which three people manipulate one puppet together, with group breathing practices and shared projected experience of the puppet. There seems Read More …
Joint Improvisation Lab (ICI)
The Joint Improvisation Lab (ICI is the French acronym) and Labodance are innovative collaboration between researchers in cognitive neuroscience, dancers, philosophers and specialists in Human Machine Interaction, to form a shared platform for the online development of physiological and neurophysiological Read More …
KeckCAVES
The KeckCAVES is an up-close responsive environment for massive 3D raw data exploration for scientists at UC Davis. It is based on open software (VRUI, designed by Oliver Kreylos) that is platform neutral. It works across laptops, VR-headsets like VIVEs, Read More …
ICI Freiburg
Challenge: create three neuroscience experiments that are of interest to improvisers and dancers as well as neuroscientists – during the 300-person 2017 Freiburg Contact Improvisation Festival. 12 days start to finish, with 10 collaborators from neuroscience, performance studies, sociology, cybernetics, Read More …
Articulations
The Articulations happenings bring together researchers, designers and artists who are interested in the question of how virtual reality technologies can support the dynamics of creative interactions in a variety domains. A production of ArTeC ENSAD Spatial Media Lab & Read More …
Spatial Media Lab
EnsadLab research group in the new ArTeC Paris, dedicated to the study and development of artistic practices in digital spaces, especially: Embodiment and co-presence: immersion, sharing, empathy; The spatialization of information; Spatial mediation: Design of experience, storytelling. The Spatial Media Read More …
Paradigms
Learning to notice what you are assuming about your process. Paradigms are heuristic lists of choices that are always being made when designing an interaction. Navigational Paradigms: walk/fly, grab the world, space warp Identifying Paradigms: actor, avatar, puppeting, point of Read More …
GIGs: Group Improvisation Games
GIGs are Group Improvisation Games principles for making experiments differently. Developed between Brain2Brain Project (Aalto U, Helisinki) and the Joint Improvisation Lab (ICI, Paris). Defined in the paper: “Coordinated Interpersonal Behaviour in Collective Dance Improvisation: The Aesthetics of Kinaesthetic Togetherness“ Read More …
ModLab
play the knave
Shakespeare Karaoke! Interactive, Modifiable, Downloadable. What can it be used to study? See Play the Knave and a BBC feature on it. On 4/11/19, Gina talked about and then Evan demonstrated Play the Knave (virtual Shakespeare theatre karaoke). The interface Read More …
GILLabS Overview
* Create spaces and times for shared experience/experimentation. Take time.
* Stay open, attend to differences, especially neurodiversity, and always ask why we are doing this.
* Start with what we have, our skills, training, teaching, ideas, practices, equipment, and desires.
* Connect with other labs, co-invent, share happenings, and co-teach across them.
* Make platforms that are open content, public, and modifiable.
* Choose over-crediting rather than under-crediting.
* Prioritize the above goals before thinking about experiments, equipment, measurements, and publications.